AI-Powered Workflow Creates a Fully 3D-Animated Shark
A complete AI-assisted pipeline generated a 3D shark, combining Tripo, Blender MCP, Opus 5.5, and Omni 1.1 for rigging, swimming, and bite animation.
This shark was fully created using AI services. The mesh and rig were generated in Tripo. Idle and swimming animations were produced procedurally through Opus 5.5 using Blender MCP.
The bite animation was created as follows:
Opusfirst rendered the rig on a green background with markers; a bite video was then generated inOmni 1.1;Opusfinally reproduced the motion from the video on the 3D shark model.
The cost was 45 minutes and 7% of the weekly quota.
This workflow is not yet perfect, but it already delivers a working result.
Why it matters
AnalysisShows how AI tools can connect into a practical 3D animation pipeline, reducing time and quota costs for prototyping.
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