8 Hours Per Frame: The History of Rendering at Pixar
In 1995, it took Pixar's computers up to 8 hours to render a single frame of 'Toy Story'.
It's hard to imagine today, but in 1995, Pixar's computers needed up to 8 hours to render a single frame of "Toy Story".
Why it matters
AnalysisThis fact highlights the massive progress in computer graphics and computational power over the last three decades.
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